Starting Items

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WhiteFang
Developer
Posts: 47
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Starting Items

Post#1 » Sun Dec 17, 2017 4:15 am

Image

Pets:

Tiger (7 day's)
Molly (7 day's)
Monkey (7 Days')

Etc's:

Skill Enchantment Stone x3
Ancient Skill Enchantment Stone x3
Hunter Kit (3 hrs.) x3
Harmony Solo Exp 100% x3
Harmony Party Exp 100% x3

Costumes:

Hat
Costume

[Important !]
New Costume system: Add options by adding Spirit stones inside the sockets.
You can add 3 Options using different color Spirit stones.
Ex: 50 Int , 1.000 Health , 75 Pshical Defense

Talismans:

Charm of Life - 50% Drop Rate
Charm of Fire - 100 Range / Mele / Magic
Charm of Light - 100 Accyracy / Evazion
Charm of Nature - 50 Attack / Defense
Charm of Wind - 100 Pshical/Magical Defense
Charm of Wather - 1000 Health & Mana
Charm of Darkness - 5 All Status
Harmony Solo - 20% Solo Exp
Harmony Party - 20% Party Exp
Tier Charm - 5 All Status
- 10 Pshical & Magical Defense
- 250 Health

[Important !]
Image
1) Talismans are permanent !
2) All 10 Elements talismans can be upgraded to +10 using the recycle system
Ex: [Charm of Life] + [Sealed Charm of Life] + [Charm Upgrade Fragment] = [Charm of Life +2]
3) Close beta rate 100%

arcaine24
Posts: 5

Re: Starting Items

Post#2 » Sat Jan 13, 2018 8:50 pm

option stones for armors dont work

Yohance
Posts: 20

Re: Starting Items

Post#3 » Sat Jan 13, 2018 9:07 pm

The Spirit Stones for costumes don’t do anything. You can put them on the costume but then when you hover it it doesn’t show any changed stats.

User avatar
drst0rm
Developer
Posts: 73

Re: Starting Items

Post#4 » Mon Jan 15, 2018 3:34 pm

If you use right click the spirit stones are shown correctly.
Also if you equip the costume the stats increase by the right ammount.

jinda002
Posts: 6

Re: Starting Items

Post#5 » Tue Jan 23, 2018 7:57 am

hmm i dont think i got the tiger.

Yohance
Posts: 20

Re: Starting Items

Post#6 » Tue Jan 23, 2018 3:52 pm

jinda002 wrote:hmm i dont think i got the tiger.

It was in a box in your inventory when you first made your character. The same one as the Molly, Monkey, SES's and scrolls.

sok9992
Posts: 5

Re: Starting Items

Post#7 » Wed Jun 20, 2018 10:49 am

WhiteFang wrote:https://imgur.com/Y686Bac

Pets:

Tiger (7 day's)
Molly (7 day's)
Monkey (7 Days')

Etc's:

Skill Enchantment Stone x3
Ancient Skill Enchantment Stone x3
Hunter Kit (3 hrs.) x3
Harmony Solo Exp 100% x3
Harmony Party Exp 100% x3

Costumes:

Hat
Costume

[Important !]
New Costume system: Add options by adding Spirit stones inside the sockets.
You can add 3 Options using different color Spirit stones.
Ex: 50 Int , 1.000 Health , 75 Pshical Defense

Talismans:

Charm of Life - 50% Drop Rate
Charm of Fire - 100 Range / Mele / Magic
Charm of Light - 100 Accyracy / Evazion
Charm of Nature - 50 Attack / Defense
Charm of Wind - 100 Pshical/Magical Defense
Charm of Wather - 1000 Health & Mana
Charm of Darkness - 5 All Status
Harmony Solo - 20% Solo Exp
Harmony Party - 20% Party Exp
Tier Charm - 5 All Status
- 10 Pshical & Magical Defense
- 250 Health

[Important !]
https://imgur.com/a/bQVxK
1) Talismans are permanent !
2) All 10 Elements talismans can be upgraded to +10 using the recycle system
Ex: [Charm of Life] + [Sealed Charm of Life] + [Charm Upgrade Fragment] = [Charm of Life +2]
3) Close beta rate 100%

hi adm ! why i change charracter or out game is my weapon was been lost all ??

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